Sith Marauder Talents

Sith Warrior marauders have many different talents they can choose from for DPS. I will be listing all of the talents available and discribe what each of these skills do.

Sith Marauder Annihilation Talents

Enraged Slash
Enraged Slash
Vicious Slash, Vicious Throw, Massacre and Annihilate have a [33% / 66% / 100%] chance to refund 1 rage when used.
Quick Recovery
Quick Recovery
Reduces the rage cost of Smash and Sweeping Slash by [1 / 2] and reduces the cooldown of Smash by 1.5 seconds.
Cloak of Annihilation
Cloak of Annihilation
Each use of Retaliation reduces the active cooldown of Cloak of Pain by [3 / 6] seconds.
Seeping Wound
Seeping Wound
Rupture has a [50% / 100%] chance to also reduce the target's movement speed by 30% for the duration.
Hungering
Hungering
Critical hits with bleed effects heal you for [1% / 2%] of your maximum health.
Juyo Mastery
Juyo Mastery
Your bleed effects are [1% / 2% / 3%] more likely to critically hit per stack of Juyo Form.
Bleedout
Bleedout
Increases the critical strike damage of your bleed effects by [15% / 30%].
Deadly Saber
Deadly Saber
Charges your lightsabers with deadly energy for 15 seconds, causing your next 3 successful melee attacks to make the target bleed for 402 internal damage over 6 seconds. Stacks up to 3 times. This effect cannot occur more than once every 1.5 seconds.
Blurred Speed
Blurred Speed
Lowers the cooldown of Force Charge by [1.5 / 3 ] seconds.
Close Quarters
Close Quarters
Charges your lightsabers with deadly energy for 15 seconds, causing your next 3 successful melee attacks to make the target bleed for 402 internal damage over 6 seconds. Stacks up to 3 times. This effect cannot occur more than once every 1.5 seconds.
Deep Wound
Deep Wound
Increases the direct damage dealt by Rupture by 30%.
Subjugation
Subjugation
Reduces the cooldown of Obfuscate by [7.5 seconds / 15 seconds] and Disruption by [1 second].
Short Fuse
Short Fuse
Increases the amount of Fury built by [1 / 2] when activating abilities that spend rage, and reduces the cooldown of Frenzy by 15 seconds.
Ferocity
Ferocity
Further increases your movement speed by [15% / 30%] while Predation is active.
Phantom
Phantom
Reduces all damage taken by [50% / 100%] while Force Camouflage is active.
Pulverize
Pulverize
Vicious Slash has a [11% / 22% / 33%] chance and Annihilate has a 22% chance to finish the cooldown of Rupture. This effect cannot occur more than once every 6 seconds.
Empowerment
Empowerment
Your bleed effects have a [15% / 30%] chance when dealing damage to generate 1 rage. This effect cannot occur more than once every 1.5 seconds.
Hemorrhage
Hemorrhage
Increases the damage dealt by your bleed effects by [2% / 4% / 6%].
Annihilate
Annihilate
Strikes the target with both lightsabers for 528 - 808 weapon damage. Each use of this ability grants Annihilator for 15 seconds, lowering the cooldown of your next Annihilate by 1.5 seconds. Stacks up to 3 times. Requires two lightsabers.

 

Carnage Talents

Dual Wield Mastery
Dual Wield Mastery
Increases the damage dealt with offhand lightsaber attacks by [12% / 24% / 36%].
Cloak of Carnage
Cloak of Carnage
Cloak of Pain has a [50% / 100%] chance to generate 1 rage when it reciprocates damage to an attacker. This effect cannot occur more than once every 3 seconds.
Defensive Forms
Defensive Forms
Builds [1 / 2] Fury when attacked. This effect cannot occur more than once every 1.5 seconds. Additionally improves the effect of your lightsaber forms while they are active: Shii-Cho Form: Further increases damage reduction by 1%.
Narrowed Hatred
Narrowed Hatred
Increases melee and Force accuracy by [1% / 2% / 3%].
Defensive Roll
Defensive Roll
Reduces damage taken from area effects by [15% / 30%].
Erupting Fury
Erupting Fury
Increases the Fury built by defeating opponents by [1 / 2].
Enraged Charge
Enraged Charge
Force Charge has a [50% / 100%] chance to generate 1 additional rage.
Ataru Form
Ataru Form
Enters an acrobatic lightsaber form, increasing accuracy by 3%. In addition, your successful melee attacks have a 20% chance to trigger a second strike that deals 229 energy damage. This effect cannot occur more than once every 1.5 seconds.
Ataru Mastery
Ataru Mastery
Increases the damage dealt by your triggered Ataru Form attacks by [15% / 30%].
Execute
Execute
Your Ataru Form hits have a [15% / 30%] chance to make your next rage spender deal 10% more damage.
Blood Frenzy
Blood Frenzy
Hits from Ataru Form grants Blood Frenzy for 6 seconds. When Blood Frenzy ends, you generate 1 rage. This can only occur once every 6 seconds.
Displacement
Displacement
Deadly Throw has a [50% / 100%] chance to immobilize the target for 3 seconds. Additionally increases the range of Obfuscate by [3] meters.
Enraged Assault
Enraged Assault
Reduces the cooldown of Battering Assault by [1.5 / 3] seconds.
Towering Rage
Towering Rage
Increases the critical strike chance of Force Scream by [50% / 100%] while Blood Frenzy is active.
Unbound
Unbound
Force Camouflage has a [50% / 100%] chance to break all movement-impairing effects.
Gore
Gore
Gores the target for 253 - 387 weapon damage and grants Gore for 6 seconds, which increases armor penetration by 100%. Requires two lightsabers.
Rattling Voice
Rattling Voice
Reduces Force Scream's cooldown by [1.5 / 3] seconds and rage cost by 1.
Sever
Sever
Increases the critical strike damage bonus of Force Scream, Ataru Form and Massacre by [10% / 20% / 30%].
Overwhelm
Overwhelm
Ravage has a [50% / 100%] chance to immobilize the target for the duration of the ability.
Massacre
Massacre
Strikes the target with both weapons for 247 - 378 weapon damage and automatically triggers an Ataru Form strike. For 6 seconds after using Massacre, your Ataru Form has an extra 30% chance to be triggered. Requires two lightsabers. Range is 4 meters.

 

Rage Talents (Shared With Sith Juggernaut Class)

Enraged Scream
Enraged Scream
Reduces the rage cost of Force Scream by 1 while in Shii-Cho Form.
Relentless Fury
Relentless Fury
Builds [5 / 10] Fury when Predation ends.
Undying
Undying
Increases damage reduction by [1% / 2%]. Additionally reduces the cooldown of Undying Rage by 15 seconds.
Ravager
Ravager
Reduces the cooldown of Ravage by [1.5 / 3 ] seconds and Force Choke by 5 seconds.
Stagger
Stagger
Increases the duration of Force Charge's Immobilize effect by [0.5 / 1] seconds.
Malice
Malice
Increases the critical strike chance of your Force attacks by [2% / 4% / 6%].
Brutality
Brutality
Increases the critical strike chance of Vicious Slash by [7.5% / 15%].
Force Alacrity
Force Alacrity
Reduces the cooldown of all Force abilities while in Shii-Cho Form by [1.5 / 3]seconds.
Payback
Payback
Unleash has a [50% / 100%] chance to heal you for 10% of your maximum health.
Saber Strength
Saber Strength
Increases the damage dealt by Vicious Slash and Obliterate by [3% / 6%].
Strangulate
Strangulate
Reduces the pushback suffered while channeling Force Choke by [50% / 100%].
Obliterate
Obliterate
Jumps to a target, impaling it for 342 - 523 weapon damage. Strikes with both weapons if dual wielding. Range is 10 meters.
Dominate
Dominate
Force Charge and Obliterate have a [50% / 100%] chance to make your next Smash used within 15 seconds an automatic critical hit.
Unbreakable Rage
Unbreakable Rage
Ravage is now uninterruptible.
Shockwave
Shockwave
Each tick of Force Choke and Force Crush grants you Shockwave, increasing the damage your next Smash deals by [12.5% / 25%]. Stacks up to 4 times.
Shii-cho Mastery
While in Shii-Cho Form, your attacks ignore [10% / 20%] of your targets' armor.
Gravity
Gravity
Increases the critical strike damage of all Force attacks by [10% / 20% / 30%].
Interceptor
Interceptor
Increases movement speed by [20% / 40%] for 5 seconds after using Obliterate.
Dark Resonance
Dark Resonance
Increases the critical strike damage of all Force attacks by [10% / 20% / 30%].
Force Crush
Force Crush
Progressively slows the target from 60% to 10% movement speed over 5 seconds and deals 302 kinetic damage each second. At the end of the duration, the target is crushed and takes an additional 804 kinetic damage.

 

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