Sith Warrior marauders have many different talents they can choose from for DPS. I will be listing all of the talents available and discribe what each of these skills do.
Enraged Slash 
Vicious Slash, Vicious Throw, Massacre and Annihilate have a [33% / 66% / 100%] chance to refund 1 rage when used.  
Quick Recovery 
Reduces the rage cost of Smash and Sweeping Slash by [1 / 2] and reduces the cooldown of Smash by 1.5 seconds.  
Cloak of Annihilation 
Each use of Retaliation reduces the active cooldown of Cloak of Pain by [3 / 6] seconds.  
Seeping Wound 
Rupture has a [50% / 100%] chance to also reduce the target's movement speed by 30% for the duration.  
Hungering 
Critical hits with bleed effects heal you for [1% / 2%] of your maximum health.  
Juyo Mastery 
Your bleed effects are [1% / 2% / 3%] more likely to critically hit per stack of Juyo Form.  
Bleedout 
Increases the critical strike damage of your bleed effects by [15% / 30%].  
Deadly Saber 
Charges your lightsabers with deadly energy for 15 seconds, causing your next 3 successful melee attacks to make the target bleed for 402 internal damage over 6 seconds. Stacks up to 3 times. This effect cannot occur more than once every 1.5 seconds.  
Blurred Speed 
Lowers the cooldown of Force Charge by [1.5 / 3 ] seconds.  
Close Quarters 
Charges your lightsabers with deadly energy for 15 seconds, causing your next 3 successful melee attacks to make the target bleed for 402 internal damage over 6 seconds. Stacks up to 3 times. This effect cannot occur more than once every 1.5 seconds.  
Deep Wound 
Increases the direct damage dealt by Rupture by 30%.  
Subjugation 
Reduces the cooldown of Obfuscate by [7.5 seconds / 15 seconds] and Disruption by [1 second].  
Short Fuse 
Increases the amount of Fury built by [1 / 2] when activating abilities that spend rage, and reduces the cooldown of Frenzy by 15 seconds.  
Ferocity 
Further increases your movement speed by [15% / 30%] while Predation is active.  
Phantom 
Reduces all damage taken by [50% / 100%] while Force Camouflage is active.  
Pulverize 
Vicious Slash has a [11% / 22% / 33%] chance and Annihilate has a 22% chance to finish the cooldown of Rupture. This effect cannot occur more than once every 6 seconds.  
Empowerment 
Your bleed effects have a [15% / 30%] chance when dealing damage to generate 1 rage. This effect cannot occur more than once every 1.5 seconds.  
Hemorrhage 
Increases the damage dealt by your bleed effects by [2% / 4% / 6%].  
Annihilate 
Strikes the target with both lightsabers for 528  808 weapon damage. Each use of this ability grants Annihilator for 15 seconds, lowering the cooldown of your next Annihilate by 1.5 seconds. Stacks up to 3 times. Requires two lightsabers. 
Dual Wield Mastery 
Increases the damage dealt with offhand lightsaber attacks by [12% / 24% / 36%].  
Cloak of Carnage 
Cloak of Pain has a [50% / 100%] chance to generate 1 rage when it reciprocates damage to an attacker. This effect cannot occur more than once every 3 seconds.  
Defensive Forms 
Builds [1 / 2] Fury when attacked. This effect cannot occur more than once every 1.5 seconds. Additionally improves the effect of your lightsaber forms while they are active: ShiiCho Form: Further increases damage reduction by 1%.  
Narrowed Hatred 
Increases melee and Force accuracy by [1% / 2% / 3%].  
Defensive Roll 
Reduces damage taken from area effects by [15% / 30%].  
Erupting Fury 
Increases the Fury built by defeating opponents by [1 / 2].  
Enraged Charge 
Force Charge has a [50% / 100%] chance to generate 1 additional rage.  
Ataru Form 
Enters an acrobatic lightsaber form, increasing accuracy by 3%. In addition, your successful melee attacks have a 20% chance to trigger a second strike that deals 229 energy damage. This effect cannot occur more than once every 1.5 seconds.  
Ataru Mastery 
Increases the damage dealt by your triggered Ataru Form attacks by [15% / 30%].  
Execute 
Your Ataru Form hits have a [15% / 30%] chance to make your next rage spender deal 10% more damage.  
Blood Frenzy 
Hits from Ataru Form grants Blood Frenzy for 6 seconds. When Blood Frenzy ends, you generate 1 rage. This can only occur once every 6 seconds.  
Displacement 
Deadly Throw has a [50% / 100%] chance to immobilize the target for 3 seconds. Additionally increases the range of Obfuscate by [3] meters.  
Enraged Assault 
Reduces the cooldown of Battering Assault by [1.5 / 3] seconds.  
Towering Rage 
Increases the critical strike chance of Force Scream by [50% / 100%] while Blood Frenzy is active.  
Unbound 
Force Camouflage has a [50% / 100%] chance to break all movementimpairing effects.  
Gore 
Gores the target for 253  387 weapon damage and grants Gore for 6 seconds, which increases armor penetration by 100%. Requires two lightsabers.  
Rattling Voice 
Reduces Force Scream's cooldown by [1.5 / 3] seconds and rage cost by 1.  
Sever 
Increases the critical strike damage bonus of Force Scream, Ataru Form and Massacre by [10% / 20% / 30%].  
Overwhelm 
Ravage has a [50% / 100%] chance to immobilize the target for the duration of the ability.  
Massacre 
Strikes the target with both weapons for 247  378 weapon damage and automatically triggers an Ataru Form strike. For 6 seconds after using Massacre, your Ataru Form has an extra 30% chance to be triggered. Requires two lightsabers. Range is 4 meters. 
Enraged Scream 
Reduces the rage cost of Force Scream by 1 while in ShiiCho Form.  
Relentless Fury 
Builds [5 / 10] Fury when Predation ends.


Undying 
Increases damage reduction by [1% / 2%]. Additionally reduces the cooldown of Undying Rage by 15 seconds.  
Ravager 
Reduces the cooldown of Ravage by [1.5 / 3 ] seconds and Force Choke by 5 seconds.  
Stagger 
Increases the duration of Force Charge's Immobilize effect by [0.5 / 1] seconds.  
Malice 
Increases the critical strike chance of your Force attacks by [2% / 4% / 6%].  
Brutality 
Increases the critical strike chance of Vicious Slash by [7.5% / 15%].  
Force Alacrity 
Reduces the cooldown of all Force abilities while in ShiiCho Form by [1.5 / 3]seconds.  
Payback 
Unleash has a [50% / 100%] chance to heal you for 10% of your maximum health.  
Saber Strength 
Increases the damage dealt by Vicious Slash and Obliterate by [3% / 6%].  
Strangulate 
Reduces the pushback suffered while channeling Force Choke by [50% / 100%].  
Obliterate 
Jumps to a target, impaling it for 342  523 weapon damage. Strikes with both weapons if dual wielding. Range is 10 meters.  
Dominate 
Force Charge and Obliterate have a [50% / 100%] chance to make your next Smash used within 15 seconds an automatic critical hit.  
Unbreakable Rage 
Ravage is now uninterruptible.


Shockwave 
Each tick of Force Choke and Force Crush grants you Shockwave, increasing the damage your next Smash deals by [12.5% / 25%]. Stacks up to 4 times.  
Shiicho Mastery 
While in ShiiCho Form, your attacks ignore [10% / 20%] of your targets' armor.  
Gravity 
Increases the critical strike damage of all Force attacks by [10% / 20% / 30%].  
Interceptor 
Increases movement speed by [20% / 40%] for 5 seconds after using Obliterate.  
Dark Resonance 
Increases the critical strike damage of all Force attacks by [10% / 20% / 30%].  
Force Crush 
Progressively slows the target from 60% to 10% movement speed over 5 seconds and deals 302 kinetic damage each second. At the end of the duration, the target is crushed and takes an additional 804 kinetic damage. 
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